AC not PC? OK!
Grand Theft Auto 4 is not a game I’ve had the opportunity to play yet — since oddly enough they’re not giving it out for free. To do my part to stimulate the economy, a portion of W’s “generous” “rebate” will be taken up in exploring this Russian-American tale of drama, betrayal and ganking. “I haff need of yuir car vor a moment. Net? Da!” BLAM! BLAM! BLAM! Until then, I’ve been venting my virtual bloodlust elsewhere. Not against innocent New Yorkers or mob muscle, but Christian knights of old.
I’d be surprised if developers of Assassin’s Creed aren’t marked on the No-Fly list, nor black bagged for extraordinary rendition by our allies. The makers of Rainbow Six and Splinter Cell, Ubisoft gives you the chance to play the other side of terrorism — albeit a thousand years ago to avoid protester attention. You’re a disguised murderer that hunts corrupt rich men whom collaborate with the foreign army occupying the holy land when not killing Knights of Jesus themselves by the dozens in fantastic scenes of martial elegance. Suicide bombs aren‘t historically accurate, and anti-climatic — especially if your 72 virgins are virgins for a reason.
There’s a creed those of your cult follow, that makes them Batman-like vigilantes than the real thing. “No woman, no kids” makes the killer sympathetic without having to drink only milk and adopt Natalie Portman.
I’m still early in the game so there’s a LOT of exposition going on. I’m a dude that is an assassin posing as a bartender — from the pic a screwdriver specialist it seems — in the present but some mysterious drug company has me taking naps in between piloting a gene reader to regress into ancestral memories — where I’m an anti-Crusade assassin serving some black-hooded leader. Pretty straightforward … or is it straight backward? The whole past life thing is a cool way to explain game mechanics. Die, and you go back to an earlier memory — DAMN the timeline! I’ve got to unlock some memory for them and the plot is slowly working me towards this second plot turn that I HOPE will allow me to kill snooty doctor character, in charge of the project and already spouting totalitarian dreams.
The play control is much simpler than the plot so far and befits the modes of murder. You’ve got two sets of controls, one for low profile or normal/sneaky actions and one for high profile obvious ruckus inducing gory violence. High profile gets you alerts for being obvious and then you’ve got to run until eye contact is broken and then dive into hay bails until the heat dies down. OR, be a G like me and kill all comers!!!! Control and animation are smoother than a sharp spike slid into an infidel’s spine, with sudden actions just as snappy. You’ll occasionally need to scale a 25-story ziggurat or steeple to survey the area and add markers to your map — a clever way for the programmers to show off their gorgeous rendering.
If you haven’t played this game, PLAY IT! Even if you have to … ask someone very nicely … or, KILL THEM.
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Graet post mate. Keep them coming….
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